#
# ========
# Banzai Bill
# ========
#
FREESLOT
SPR_BNZB
S_BANZAIBILL
sfx_FHBNZB #Cannon fires - Super Mario World

STATE S_BANZAIBILL
SpriteName = SPR_BNZB
SpriteFrame = A
Duration = -1
Var1 = 0
Var2 = 1
Next = S_BANZAIBILL

FOLLOWER
Name = banzai_bill
DefaultColor = nickel
AtAngle = 230
ZOffs = 32*FRACUNIT
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
AngleLag = FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 50*FRACUNIT
IdleState = S_BANZAIBILL
AngleLag = 8*FRACUNIT
Icon = ICOFBNZB
Category = SuperMario
HornSound = DSFHBNZB