#
# ========
# Dash Mushroom
# ========
#
FREESLOT
SPR_DSMH
sfx_FHDSMH #Item selected - Mario Kart: Double Dash!!
S_DSMHIDLE

STATE S_DSMHIDLE
SpriteName = SPR_DSMH
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_DSMHIDLE

FOLLOWER
Name = dash_mushroom
Icon = ICOFDSMH
Category = SuperMario
HornSound = DSFHDSMH
DefaultColor = raspberry
Mode = GROUND
AtAngle = 180
Distance = 40*FRACUNIT
BobAmp = 0*FRACUNIT
Height = 48*FRACUNIT
IdleState = S_DSMHIDLE
