#
# ========
# Golden Coin
# ========
#
FREESLOT
SPR_GLDC
S_GOLDENCOIN
sfx_FHGLDC #One of the Six Golden Coins! - Super Mario Land 2

STATE S_GOLDENCOIN
SpriteName = SPR_GLDC
SpriteFrame = A
Duration = -1
Var1 = 0
Var2 = 1
Next = S_GOLDENCOIN

FOLLOWER
Name = golden_coin
DefaultColor = gold
AtAngle = 230
ZOffs = 32*FRACUNIT
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
AngleLag = FRACUNIT
BobAmp = 18*FRACUNIT
BobSpeed = 50*FRACUNIT
IdleState = S_GOLDENCOIN
AngleLag = 8*FRACUNIT
Icon = ICOFGLDC
Category = SuperMario
HornSound = DSFHGLDC