#
# ========
# goombakart
# ========
#
FREESLOT
SPR_GBKR
S_FGOOMBAKART
sfx_FHGBKR #Goomba Stomp - Super Mario 64

STATE S_FGOOMBAKART
SpriteName = SPR_GBKR
SpriteFrame = A
Duration = -1
Var1 = 0
Var2 = 0
Next = S_FGOOMBAKART

FOLLOWER
Name = goombakart
Icon = ICOFGBKR
Category = SuperMario
HornSound = DSFHGBKR
DefaultColor = Chestnut
Mode = GROUND
AtAngle = 230
BobAmp = 0*FRACUNIT
Height = 32*FRACUNIT
IdleState = S_FGOOMBAKART