#
# ========
# Key (SMW)
# ========
#
FREESLOT
SPR_SMKY
sfx_FHSMKY #Secret Exit - Super Mario World
S_SMKYIDLE

STATE S_SMKYIDLE
SpriteName = SPR_SMKY
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_DSMHIDLE

FOLLOWER
Name = Key
Icon = ICOFSMKY
Category = SuperMario
HornSound = DSFHSMKY
DefaultColor = Gold
Mode = GROUND
Scale = 1*FRACUNIT
BubbleScale = 0*FRACUNIT
AtAngle = 180
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 3*FRACUNIT
IdleState = S_SMKYIDLE
