#
# ========
# Triangular Block
# ========
#
FREESLOT
SPR_TBLO
sfx_FHTBLO #Boing!- Super Mario World
S_TBLOIDLE

STATE S_TBLOIDLE
SpriteName = SPR_TBLO
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_TBLOIDLE

FOLLOWER
Name = triangular_block
Icon = ICOFTBLO
Category = SuperMario
HornSound = DSFHTBLO
DefaultColor = taffy
Mode = GROUND
AtAngle = 180
Distance = 40*FRACUNIT
BobAmp = 0*FRACUNIT
Height = 48*FRACUNIT
IdleState = S_TBLOIDLE
