FREESLOT
SPR_EGFS
sfx_FHEGFS
S_EGFSIDLE

STATE S_EGFSIDLE
SpriteName = SPR_EGFS
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 4 #animation speed
Next = S_EGFSIDLE

FOLLOWER
Name = Egg_Fleet_Ship
Icon = ICOFEGFS
Category = Heroes
HornSound = DSFHEGFS
DefaultColor = red
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 22*FRACUNIT
ZOffs = 42*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 0*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_EGFSIDLE
