FREESLOT
SPR_AGBL
sfx_FHAGBL
S_AGBLIDLE

STATE S_AGBLIDLE
SpriteName = SPR_AGBL
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 3 #no. of sprites (starts from 0)
Var2 = 6 #animation speed
Next = S_AGBLIDLE

FOLLOWER
Name = Goal_Balloon
Icon = ICOFAGBL
Category = A1
HornSound = DSFHAGBL
DefaultColor = yellow
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 56*FRACUNIT
HorzLag = 1*FRACUNIT
VertLag = 1*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 0*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_AGBLIDLE
