FREESLOT
SPR_OCHA
sfx_FHOCHA
S_OCHAIDLE
S_OCHAHITCONFIRM

STATE S_OCHAIDLE
SpriteName = SPR_OCHA
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 19 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_OCHAIDLE

STATE S_OCHAHITCONFIRM
SpriteName = SPR_OCHA
SpriteFrame = U|FF_ANIMATE
Duration = -1
Var1 = 9 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_OCHAHITCONFIRM

FOLLOWER
Name = BC_Omochao
Icon = ICOFOCHA
Category = A2
HornSound = DSFHOCHA
DefaultColor = navy
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 50*FRACUNIT
ZOffs = 35*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 3*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 60
RingTime = 1
IdleState = S_OCHAIDLE
HitConfirmState = S_OCHAHITCONFIRM
