FREESLOT
SPR_RMRR
sfx_FHRMRR
S_RMRRIDLE

STATE S_RMRRIDLE
SpriteName = SPR_RMRR
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 4 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_RMRRIDLE

FOLLOWER
Name = Remote_Robot
Icon = ICOFRMRR
Category = GG
HornSound = DSFHRMRR
DefaultColor = tangerine
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 50*FRACUNIT
ZOffs = 35*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 3*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_RMRRIDLE
