FREESLOT
SPR_FLSP
sfx_FHFLSP
S_FLSPIDLE

STATE S_FLSPIDLE
SpriteName = SPR_FLSP
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_FLSPIDLE

FOLLOWER
Name = Floro_Sprout
Icon = ICOFFLSP
Category = SPMMiscellaneous
HornSound = DSFHFLSP
DefaultColor = swamp
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 180
Distance = 0*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 80*FRACUNIT
HorzLag = 1*FRACUNIT
VertLag = 1*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 1*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_FLSPIDLE
