FREESLOT
SPR_POWB
sfx_FHPOWM
S_POWBIDLE
S_POWBFOLLOW

STATE S_POWBIDLE
SpriteName = SPR_POWB
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_POWBIDLE

STATE S_POWBFOLLOW
SpriteName = SPR_POWB
SpriteFrame = FF_ANIMATE|B
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 3 #animation speed
Next = S_POWBFOLLOW

FOLLOWER
Name = PalPills(Bowser)
Icon = ICOFPOWB
Category = SPMMiscellaneous
HornSound = DSFHPOWM
DefaultColor = swamp
Mode = GROUND
Scale = 2*FRACUNIT/5
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 0*FRACUNIT
Height = 96*FRACUNIT
ZOffs = 0*FRACUNIT
HorzLag = 1*FRACUNIT
VertLag = 1*FRACUNIT
AngleLag = 1*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 0*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_POWBIDLE
FollowState = S_POWBFOLLOW
