FREESLOT
SPR_PGTM
sfx_FHPGTM
S_PGTMIDLE

STATE S_PGTMIDLE
SpriteName = SPR_PGTM
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 20 #animation speed
Next = S_PGTMIDLE

FOLLOWER
Name = Pigarithm
Icon = ICOFPGTM
Category = SPMMiscellaneous
HornSound = DSFHPGTM
DefaultColor = peridot
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_PGTMIDLE
