#===========#
# Freeslots #
#===========#
Freeslot
S_RBPL
S_RBBS
S_RBBT
SPR_RBAC
SPR_RBBC
SPR_RBCC

#====================#
# Object Definitions #
#====================#

Object MT_RBRSPALM
#$Name Robotic Resort Palmtree
#$Sprite RBACA0
#$Category OperaPak
MapThingNum = 6760
SpawnState  = S_RBPL
Radius = 16*FRACUNIT
Height = 328*FRACUNIT
Flags  = MF_SCENERY|MF_SOLID

Object MT_RBRSBUSH
#$Name Robotic Resort BUSH
#$Sprite RBBCB0
#$Category OperaPak
MapThingNum = 6761
SpawnState  = S_RBBS
Radius = 16*FRACUNIT
Height = 32*FRACUNIT
Flags  = MF_SCENERY|MF_SOLID

Object MT_RBRSTREE
#$Name Robotic Resort TREE
#$Sprite RBCCC0
#$Category OperaPak
MapThingNum = 6762
SpawnState  = S_RBBT
Radius = 16*FRACUNIT
Height = 128*FRACUNIT
Flags  = MF_SCENERY|MF_SOLID

#===================#
# State Definitions #
#===================#
State S_RBPL
SpriteName = RBAC
Duration = -1

State S_RBBS
SpriteName = RBBC
Duration = -1

State S_RBBT
SpriteName = RBCC
Duration = -1

