#===========#
# Freeslots #
#===========#

Freeslot
SPR_RSCH
MT_REGAL_RACEWAY_CHEST
S_REGAL_RACEWAY_CHEST


#====================#
# Object Definitions #
#====================#

# Regal Raceway Chest
Object MT_REGAL_RACEWAY_CHEST
MapThingNum = 14541
SpawnState  = S_REGAL_RACEWAY_CHEST
SpawnHealth = 1000
DeathState  = S_NULL
Radius = 10*FRACUNIT
Height = 10*FRACUNIT
Flags  = MF_SOLID|MF_SLOPE


#===================#
# State Definitions #
#===================#

State S_REGAL_RACEWAY_CHEST
SpriteName =  RSCH
SpriteFrame = A
Duration = -1