###############################
######## CALDERA CUP ##########
###############################

Level DIG_LovelyLab
LevelName = Lovely Lab
TypeofLevel = Race
NumLaps = 3
SkyTexture = LLSKY
Music = LOVEM,LOVEE
MobjScale = FRACUNIT*27/100
Followers = Chao
LightContrast = 64
Lua.usesdigglesaves = true

Level DIG_CageFight
LevelName = Cage Fight
TypeOfLevel = Battle
Music = DIGBT1
SkyTexture = PIT
MobjScale = FRACUNIT/4
LightContrast = 64
LightAngle = 45
Followers = Chao,Hero Chao,Dark Chao
LobbySize = Duel

Level DIG_Q3DM7
LevelName = Seismic Shrine
NoZone = true
TypeOfLevel = Battle
SkyTexture = DIGSKY2
MobjScale = FRACUNIT/4
LightContrast = 16
LightAngle = 20
Followers = Cacodemon
Music = Q3DM7
LobbySize = Large

Level DIG_BurningBone
LevelName = Burning Bone
TypeofLevel = Race
NumLaps = 6
SkyTexture = PIT
Music = BONEZA
MobjScale = FRACUNIT*30/100
LightAngle = 135
LightContrast = 64
NoComms = true
Lua.usesdigglesaves = true

Level DIG_BotanicBase
LevelName = Botanic Base
TypeofLevel = Race
NumLaps = 3
SkyTexture = PIT
Music = DIGBOT
MobjScale = FRACUNIT*25/100
Followers = Burboom,Bushbubble
LightAngle = 0
LightContrast = 32
Lua.usesdigglesaves = true

Level DIG_LavaReef
LevelName = Lava Reef
TypeofLevel = Race
NumLaps = 2
SkyTexture = PIT
Music = DIGREF
MobjScale = FRACUNIT*25/100
Lua.usesdigglesaves = true

Level DIG_SensSpeedway
LevelName = Sen's Fortress
NoZone = true
TypeofLevel = Race
NumLaps = 2
SkyTexture = TPSSKYT
MobjScale = FRACUNIT*25/100
Music = DIGSEN
PositionMusic = DIGBEL
SkyboxScale = 4
Lua.sensfortressballs = true
LightAngle = 0
LightContrast = 48
Lua.usesdigglesaves = true

Level DIG_GiantsGate1
MenuTitle = Reactor
LevelName = Giant's Gate
Act = 1
Weather = PRECIP_EMBERS
NoZone = True
SectionRace = True
TypeOfLevel = Special
MobjScale = 1*FRACUNIT/4
SkyTexture = SSSKY00
SkyboxScale = 8
NumLaps = 1
LightAngle = 270
Music = GGSPC1
AssociatedMusic = GGALT1
LightContrast = 80
Lua.sensfortressballs = true
Lua.CustomEmeraldSprite = SPR_DGGT
Lua.CustomEmeraldColor = JAWZ
Lua.NoEmeraldOverlay = True
Lua.usesdigglesaves = true

######## MAELSTROM CUP ########
  
Level DIG_BubblinSprings
LevelName = Bubblin Springs
TypeofLevel = Race
NumLaps = 2
Music = BUBLIN
NoZone = true
SkyTexture = ~000
MobjScale = FRACUNIT*25/100
LightContrast = 4
LightAngle = 20
SkyboxScale = 8

Level DIG_LaeauLaile
LevelName = Planet Laeau
ZoneTitle = Laile
TypeofLevel = Race
NumLaps = 3
Music = MAPXXM
SkyTexture = XXXXSKY
PositionMusic = XEXINT
LightAngle = 0
LightContrast = 48
MobjScale = FRACUNIT*25/100

Level DIG_MikuFest
LevelName = Miku Festival
Act = 1
NoZone = true
TypeofLevel = Race
NumLaps = 3
SkyTexture = PIT
Music = WSMIKU
MobjScale = FRACUNIT*25/100
LightContrast = 16
Weather = PRECIP_SPARKLES

Level DIG_MikuFestB
LevelName = Miku Festival
Act = 2
NoZone = true
TypeofLevel = Battle
SkyTexture = PIT
Music = SRPHCV
MobjScale = FRACUNIT*25/100
LightContrast = 16
LobbySize = Medium

Level DIG_RegalRaceway
LevelName = Sunken Sovereign
TypeofLevel = Race
NumLaps = 2
SkyTexture = ~029
Music = REGSHP
Weather = PRECIP_STORM
MobjScale = FRACUNIT*25/100
SkyboxScale = 4

Level DIG_ScarletShelter
LevelName = Scarlet Shelter
NoZone = true
TypeofLevel = Battle
Music = SCSHEL
SkyTexture = PIT
MobjScale = FRACUNIT*25/100
LightContrast = 16
LobbySize = Small

Level DIG_Citadel
LevelName = Icebound Citadel
TypeofLevel = Race
SkyboxScale = 4
SkyTexture = CITASKY
NoZone = true
Act = 1
NumLaps = 1
MobjScale = FRACUNIT*25/100
SectionRace = True
Music = ICCCIT
LightContrast = 64
Followers = Spikebonker

Level DIG_GiantsGate2
MenuTitle = Ziggurat
LevelName = Giant's Gate
Act = 2
Weather = PRECIP_RAIN
NoZone = True
SectionRace = True
TypeOfLevel = Special
MobjScale = 1*FRACUNIT/4
SkyTexture = SSSKY00
SkyboxScale = 4
NumLaps = 1
LightAngle = 270
Music = GGSPC1
AssociatedMusic = GGALT1
LightContrast = 80
Lua.CustomEmeraldSprite = SPR_DGGT
Lua.CustomEmeraldColor = MINT
Lua.NoEmeraldOverlay = True
Lua.usesdigglesaves = true

###############################
###### NON-CUP ################
###############################

Level DIG_BugHunter
LevelName = Bug Breakout
TypeOfLevel = Battle
Music = U50BUG
SkyTexture = PIT
MobjScale = FRACUNIT/4
Followers = Octus,Orbinaut,Bata-pyon,Anton
LobbySize = Small
NoVisitNeeded = True
Palette = 5050
PositionMusic = U50BPS
NoZone = true

###############################
######## STORY ################
###############################

Level DIG_STORY0
LevelName = Floor B1
NoZone = true
TypeOfLevel = 0
NoVisitNeeded = true
SkyTexture = SPSSKY03
NumLaps = 1
Music = DGSTR1
AssociatedMusic = DGSTR0
MobjScale = FRACUNIT/4
LightAngle = 90
LightContrast = 20
NoComms = true
Lua.usesdigglesaves = true
Lua.rdtlstorymap = true

###############################
######## MISC. ################
###############################

Level DIG_RobotTumbler
LevelName = DIGGLE'S
ZoneTitle = BOT TUMBLER
SectionRace = true
TypeofLevel = Race
NumLaps = 1
Music = NERSZ
SkyTexture = CSBSKY01
SkyboxScaleZ = 0
MobjScale = FRACUNIT*25/100


Freeslot
sfx_ufbug1
sfx_ufbug2
sfx_ufbug3
sfx_dighmr
sfx_citalm