#
# Mega Ocean Base
#
FREESLOT
sfx_MOBZCL
sfx_MOBZSH
SPR_MOBZ
MT_MEGAOBZGOALRING
S_MEGAOBZGOALRING
S_MEGAOBZGOALRINGCLEAR
S_MEGAOBZGOALRINGGOLD
S_MEGAOBZGOALRINGSILVER
S_MEGAOBZGOALRINGBRONZE

# Mega Ocean Base Goal Ring
Object MT_MEGAOBZGOALRING
MapThingNum = 15001
SpawnState = S_MEGAOBZGOALRING
Radius = 48*FRACUNIT
Height = 46*FRACUNIT
Flags = MF_NOGRAVITY|MF_SCENERY

State S_MEGAOBZGOALRING
SpriteName = MOBZ
SpriteFrame = FF_ANIMATE
Var1 = 23
Var2 = 3
Duration = -1

State S_MEGAOBZGOALRINGCLEAR
SpriteName = MOBZ
SpriteFrame = FF_ANIMATE
Var1 = 23
Var2 = 1
Duration = -1

State S_MEGAOBZGOALRINGGOLD
SpriteName = MOBZ
SpriteFrame = FF_ANIMATE
Var1 = 7
Var2 = 3
Duration = -1

State S_MEGAOBZGOALRINGSILVER
SpriteName = MOBZ
SpriteFrame = I|FF_ANIMATE
Var1 = 7
Var2 = 3
Duration = -1

State S_MEGAOBZGOALRINGBRONZE
SpriteName = MOBZ
SpriteFrame = Q|FF_ANIMATE
Var1 = 7
Var2 = 3
Duration = -1